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anyai.fyi

Skills for “ui”

400 skills match · 159 ms · understood as category: Design

Skill nemotron-voice-agent-builder NVIDIA/skills

…(Cascaded or Omni) with Pipecat or LiveKit. Use when building, scaffolding, or iterating on a real-time voice-agent pipeline, including speech (ASR/TTS) customization and cloud or local deployment. Not for…

DevOps & Cloud curated No risky patterns found
Match 2.1
Skill nemotron-speech NVIDIA/skills

Routes NVIDIA Nemotron Speech (Formerly Riva) NIM tasks — deploys, runs, and tests ASR, TTS, and NMT NIMs on build.nvidia.com or self-hosted.

Other curated Worth a look
Match 2.1
Skill nemoclaw-user-guide NVIDIA/skills

Guides human users' AI agents to the NemoClaw docs MCP server and canonical Fern documentation in Markdown form. Use when users ask how to install, configure, operate, troubleshoot, secure, or learn NemoClaw with an AI…

Agents & Workflows curated No risky patterns found
Match 2.1
Skill nemo-rl-brev-etiquette NVIDIA/skills

Brev instance operating guidance for NeMo-RL agents working in /home/ubuntu/RL with limited workspace disk, a larger /ephemeral volume, and optional /home/ubuntu/RL/.env secrets. Use when running nemo-rl-auto-research…

Research & Web curated Worth a look
Match 2.1
Skill nemo-rl-auto-research NVIDIA/skills

…for directed hypothesis testing and open-ended discovery. Guides agents through the full experiment lifecycle: understanding recipes and environments, wiring RL or NeMo-gym runs, launching reproducible baselines and…

Development curated No risky patterns found
Match 2.1
Skill nemo-relay-plugin-observability NVIDIA/skills

…NeMo Relay 0.6 or 0.7 observability through the built-in plugin, subscribers, or exporters, including raw ATOF events, ATIF trajectories, OpenTelemetry, OpenInference, or custom event…

DevOps & Cloud curated No risky patterns found
Match 2.1
Skill nemo-relay-plugin-build NVIDIA/skills

Use this skill when building or packaging reusable NeMo Relay runtime behavior as an embedded configuration component or a manifest-backed `rust_dynamic` native or `worker` gRPC plugin, with deterministic validation and…

Frontend & UI curated No risky patterns found
Match 2.1
Skill nemo-relay-get-started NVIDIA/skills

…users want help selecting and following an appropriate quick-start guide or verifying their first working integration. Do not use it for production rollout or broad integration…

Agents & Workflows curated No risky patterns found
Match 2.1
Skill nemo-mbridge-recipe-recommender NVIDIA/skills

…resizing parallelism for a GPU allocation, or distinguishing convergence changes, semantics-preserving execution tuning, and benchmark-only…

Development curated No risky patterns found
Match 2.1
Skill nemo-mbridge-perf-tp-dp-comm-overlap NVIDIA/skills

Operational guide for enabling TP, DP, and PP communication overlap in Megatron-Bridge, including config knobs, code anchors, pitfalls, and verification.

Development curated No risky patterns found
Match 2.1
Skill nemo-mbridge-perf-parallelism-strategies NVIDIA/skills

Operational guide for choosing and combining parallelism strategies in Megatron Bridge, including sizing rules, hardware topology mapping, and combined parallelism configuration.

Other curated No risky patterns found
Match 2.1
Skill nemo-mbridge-perf-moe-vlm-training NVIDIA/skills

Practical guidance for training MoE VLMs in Megatron Bridge. Compares FSDP and 3D-parallel approaches, using rounded lessons from Qwen3-VL, Qwen3-Next, and other multimodal experiments.

Other curated No risky patterns found
Match 2.1
Skill nemo-mbridge-perf-moe-long-context NVIDIA/skills

Long-context MoE training guidance for Megatron Bridge. Covers CP sizing, selective recompute, dispatcher choices, and practical patterns from DSV3, Qwen3, and Qwen3-Next long-context experiments.

Other curated No risky patterns found
Match 2.1
Skill nemo-mbridge-perf-megatron-fsdp NVIDIA/skills

Operational guide for enabling Megatron FSDP in Megatron-Bridge, including config knobs, code anchors, pitfalls, and verification.

Development curated No risky patterns found
Match 2.1
Skill nemo-mbridge-perf-hierarchical-context-parallel NVIDIA/skills

Operational guide for enabling hierarchical context parallelism in Megatron-Bridge, including config knobs, code anchors, pitfalls, and verification.

Development curated No risky patterns found
Match 2.1
Skill nemo-fabric-build-adapter NVIDIA/skills

Build, migrate, review, and maintain third-party NVIDIA NeMo Fabric adapters against the public adapter contract. Use when creating adapter or target descriptors, mapping AgentConfig into an agent harness or…

Development curated No risky patterns found
Match 2.1
Skill nemo-automodel-recipe-development NVIDIA/skills

Create and modify NeMo AutoModel training and evaluation recipes, including YAML structure, builders, and execution flow.

Other curated No risky patterns found
Match 2.1
Skill nemo-automodel-model-onboarding NVIDIA/skills

Guide for onboarding new model architectures into NeMo AutoModel, including architecture discovery, implementation patterns, registration, and validation.

Development curated No risky patterns found
Match 2.1
Skill nemo-automodel-distributed-training NVIDIA/skills

Guide for selecting and configuring distributed training strategies in NeMo AutoModel, including FSDP2, Megatron FSDP, DDP, and parallelism settings.

Other curated No risky patterns found
Match 2.1
Skill mcore-split-pr NVIDIA/skills

Split a PR into multiple PRs to reduce the number of required CODEOWNERS reviewer groups.

Other curated No risky patterns found
Match 2.1