Skills for “video”
98 skills match · 360 ms · understood as category: Video
…and platform-specific ad specs, see ad-creative. For video production, see…
…'social media strategy,' 'grow my following,' 'TikTok video,' 'Reels,' 'Shorts,' 'video script,' 'video hook,' 'short-form video,' 'create a reel,' 'social listening,' 'brand mentions,' 'competitor monitoring,'…
When the user wants to create, generate, or produce video content using AI tools or programmatic frameworks. Also use when the user mentions 'video production,' 'AI video,' 'Remotion,' 'Hyperframes,' 'HeyGen,'…
Run AI apps via inference.sh CLI - image generation, video creation, LLMs, search, 3D, Twitter automation. Models: FLUX, Veo, Gemini, Grok, Claude, Seedance, OmniHuman, Tavily, Exa, OpenRouter, and many more. Use when…
Run AI apps via inference.sh CLI - image generation, video creation, LLMs, search, 3D, Twitter automation. Models: FLUX, Veo, Gemini, Grok, Claude, Seedance, OmniHuman, Tavily, Exa, OpenRouter, and many more. Use when…
Render videos from React/Remotion component code via inference.sh. Pass TSX code, get MP4. Supports all Remotion APIs: useCurrentFrame, useVideoConfig, spring, interpolate, AbsoluteFill, Sequence. Configurable…
…for: data processing, web scraping, image manipulation, video creation, 3D model processing, PDF generation, API calls, automation scripts. Triggers: python, execute code, run script, web scraping, data analysis,…
Multi-step video annotation pipeline that turns raw videos into Chain-of-Thought training data — multi-level captions, structured descriptions, and QA pairs (MCQ, binary, open-ended) with reasoning traces, via VLM/LLM…
Run the CDF Orchestration Event Video Generation DAG on Kubernetes or OSMO - image-to-video anomaly generation, auto-labeling, and anomaly dataset generation. Select for requests about event video generation, anomaly…
Run the CDF Video Data Augmentation Airflow workflow on Kubernetes or OSMO to create Cosmos video-to-video variants and auto-label both source and generated videos. Use for VDA payload authoring, preflight, execution,…
Clones an existing video ad — reads a supplied reference ad, keeps its structure, pacing, shots, camera and hook, and rebuilds it as a new video with the user's own product in place of the original's. Use when the user…
…a weekly changelog .md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest…
Writes what is said in a video — the words a person speaks on camera, or a voiceover heard over the picture. Fits the writing to the time available, so lines are never rushed to fit or padded to fill. A video longer…
Zoom Video SDK for Unity wrapper integrations. Use when building custom Unity-based video session experiences and mapping Unity scene/UI state to Video SDK events.
Rebuild any video file as an editable HyperFrames project - motion graphics, talking heads, live action or AI-generated footage. Measure and watch it, rebuild every layer, then check the render against the original…
Use when measuring Jetson Video Codec SDK or PyNvVideoCodec encode/decode throughput, comparing presets or surfaces, testing codec-worker capacity with authenticated samples and user media, or producing a clearly…
Use when running video data augmentation and auto-labeling workflows on OSMO: flow selection, preflight, submit-time interpolation, monitoring, and output retrieval. Trigger keywords: video data augmentation, data…
InternVideo2-CLIP L14 (TAO video_clip) for video-text retrieval, zero-shot classification, embedding extraction, LoRA fine-tuning, ONNX export, and TensorRT deployment. Use when the user asks to "fine-tune IV2CLIP",…
Writes the motion prompt for a video clip — what moves, how the camera behaves, the physics and the audio, in the shape the chosen model wants. Works from a brief alone, from a start frame, from a source video, or from…
Zoom Video SDK for macOS native desktop apps. Use when building custom macOS video sessions with native UI control, tokenized join, and desktop-oriented media/device workflows.