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anyai.fyi

AI tools for “ui”

692 results (tools & skills) · 145 ms · understood as category: Design

Skill ui-imgui Unity-Technologies/unity-agent-plugin

Generates and modifies Unity IMGUI editor code such as EditorWindows, custom Inspectors, PropertyDrawers, and OnGUI scripts. Use for IMGUI or OnGUI or maintaining existing IMGUI code.

Frontend & UI curated No risky patterns found
Match 1.9
Skill setup-multiplayer-services Unity-Technologies/unity-agent-plugin

Guides real-time online multiplayer with Unity Multiplayer Services. Use when the user asks about network topology, hosting, matchmaking, or session-based play such as rooms, parties, and lobbies, not backend features.

Development curated No risky patterns found
Match 1.9
Skill optimize-web Unity-Technologies/unity-agent-plugin

Optimizes Unity WebGL and WebGPU builds for smaller downloads, faster loading, and smoother browser performance. Use when asked to shrink a web build, speed up its load, or fix stutter, memory or battery problems in the…

Agents & Workflows curated No risky patterns found
Match 1.9
Skill optimize-text-mesh-pro Unity-Technologies/unity-agent-plugin

…font assets, CJK font fallbacks, or TMP memory, build size, quality or performance, not about translating…

Agents & Workflows curated No risky patterns found
Match 1.9
Skill new-unity-project Unity-Technologies/unity-agent-plugin

Guides creating a new Unity project, from concept, platforms, and monetization to source control and packages. Use when the user asks to start a new game or prototype. Runs an opinionated paved path by default.

Other curated No risky patterns found
Match 1.9
Skill migrate-birp-to-urp Unity-Technologies/unity-agent-plugin

Plans, executes, and troubleshoots migration from the Built-in Render Pipeline to URP. Use when asked to convert a project, scene, material, or shader to URP, or to fix visuals broken by the change.

DevOps & Cloud curated No risky patterns found
Match 1.9
Skill manage-sprite-atlas Unity-Technologies/unity-agent-plugin

Manages SpriteAtlas assets through a prebuild pipeline, covering master and variant atlases, packing settings, and platform overrides. Use when asked to create or optimize sprite atlases.

DevOps & Cloud curated No risky patterns found
Match 1.9
Skill localize-unity-project Unity-Technologies/unity-agent-plugin

Sets up Unity Localization, including locales, String and Asset Tables, and CJK fonts. Use when the user wants to add languages or translate UI text.

Frontend & UI curated No risky patterns found
Match 1.9
Skill levelplay-unity-integration Unity-Technologies/unity-agent-plugin

…or ad privacy setup, Android or iOS ad dependency build failures, or migrating from Unity Ads or IronSource…

Development curated No risky patterns found
Match 1.9
Skill craft-game-floors Unity-Technologies/unity-agent-plugin

…a Unity game look and feel finished: art style, lighting, juice, sound, menus, saves and look scoring. Use when building a new game's first playable version, or when a game looks like programmer art, feels flat or…

Design & Media curated No risky patterns found
Match 1.9
Skill build-live-game Unity-Technologies/unity-agent-plugin

Builds and operates a live game's backend with Unity Gaming Services. Make sure to use this skill when the user wants trusted server-side game logic, player progress, remote configuration, sign-in, achievements, battle…

Development curated No risky patterns found
Match 1.9
Skill build-gtk Unity-Technologies/unity-agent-plugin

Builds graph tools with Unity Graph Toolkit (GTK) on 6.6+, state machines on 6.7+, and importers for runtime assets. Use this skill for graph, node or state machine editors, or GraphView migrations. Not for Shader…

Agents & Workflows curated No risky patterns found
Match 1.9
Skill 2d-pixel-perfect Unity-Technologies/unity-agent-plugin

Sets up, diagnoses, and fixes pixel perfect 2D rendering with PixelPerfectCamera in URP or Built-in. Use when a retro-style or pixel art 2D game looks blurry, jittery, or misaligned. Not for HD 2D or high-resolution art.

Design & Media curated No risky patterns found
Match 1.9
Skill ui5-best-practices UI5/plugins-coding-agents

UI5 development best practices and coding standards derived exclusively from official SAP UI5 guidelines. Use when writing UI5 applications to ensure modern, maintainable code following SAP standards. Covers: async…

Development curated No risky patterns found
Match 1.9
Skill ui5-best-practices-tables UI5/plugins-coding-agents

UI5 table best practices for freestyle applications. Use when creating/troubleshooting any table: sap.m.Table (ResponsiveTable), sap.ui.table.Table (GridTable), TreeTable, SmartTable, or sap.ui.mdc.Table. Covers control…

Development curated No risky patterns found
Match 1.9
Skill ui5-best-practices-smart-controls UI5/plugins-coding-agents

UI5 smart controls (sap.ui.comp) best practices for OData V2 annotation-driven controls. Use when creating/troubleshooting SmartField, SmartForm, SmartFilterBar, SmartChart, SmartLink, SmartMultiInput, or SmartTable.…

Development curated No risky patterns found
Match 1.9
Skill ui5-best-practices-qunit UI5/plugins-coding-agents

…QUnit-specific constructs such as assert.async, nextUIUpdate, Core.applyChanges, sinon sandbox, asyncTest, or QUnit.module. Covers coding standards for OpenUI5/SAPUI5 unit test files: const/let over var, arrow…

Testing & QA curated No risky patterns found
Match 1.9
Skill ui5-best-practices-opa5 UI5/plugins-coding-agents

This skill should be used in any OPA5 task - creating, modifying, extending, debugging, fixing or reviewing an integration test. Use when the user asks to "write an OPA5 test", "add an OPA5 journey", "fix the OPA5 test…

Testing & QA curated No risky patterns found
Match 1.9
Skill ui5-best-practices-mdc UI5/plugins-coding-agents

UI5 MDC (sap.ui.mdc) best practices for OData V4 delegate-based controls. Use when creating/troubleshooting MDC FilterBar, Chart, Field, FilterField, ValueHelp, Link, MultiValueField, or Table. Covers delegate pattern,…

Data & Databases curated No risky patterns found
Match 1.9
Skill ui5-best-practices-integration-cards UI5/plugins-coding-agents

MUST be loaded before any UI Integration Cards (also called UI5 Integration Cards) task — creating, modifying, validating, previewing, or reviewing a card, its `manifest.json`, its Configuration Editor…

Data & Databases curated No risky patterns found
Match 1.9